Mondrago (1992)

Spelafbeelding 419cd83f9654fe4b01965517463f0c8a_thb.jpg 🔎
Speeltijd: 10
Min. Leeftijd: 8
Spelers: 2
Uitgever: U-Boot-Verlag Berlin
Ontwerpers: Adrian Schacker
Kunstenaars: Adrian Schacker
Mechanismen: Pattern Building, Point to Point Movement, Pattern Recognition

Visit Mondrago on VideoGameGeek, too. The version allows to play the game with two players sharing a mobile phone or tablet device.

Two opponents play on a board with 5 x 5 fields. Each player has 4 pawns. The pawns are aligned on the opposite borders. Both players have a pair of pawns on each side at the beginning of the game.

In alternating manner players move one of their pawns to an empty adjacent field next to it. You can move in any direction: vertically, horizontally, and diagonally, too. Jumping is not possible.

Aim is to build a perfect square with own pawns (while shouting out and announcing MONDRAGO then). These perfect squares can be aligned in parallel to the edge of the board or be diagonally aligned or be oblique aligned as well.

A quite similar game developed independently from Mondrago (1992) is Teeko (1945). It could somehow be called a predecessor maybe...

Another game that fits in that row is Artyom Tchebotaryov's Quartetto (2008). More being a successor although developed independently, too.





Game

Board Size

Pawn moves like...

Winning Condition: Pawns form a...



Mondrago

5x5

King in Chess

rotated and non rotated square (any size)



Teeko

5x5

King in Chess

straight line or non rotated square



Quartetto

8x8

Rook in Chess

rotated square larger than defined minimum size






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ag.gameitem.lastUpdated: 2025-04-22 11:18:42.3